The Island of Phinneas Arronax - Learning Game Design


Project Summary: 

A collaborative click and discover puzzle game built on Articulate Storyline. 

Designed for 2 and 4 Players. ​​​​​​​

Team-building game focused on psychological safety in a medical team environment.

Audience

Medical Organization

My role: 
Designer, Creative Director, Articulate Storyline developer




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  • Intuitive and User-Friendly Interface : This initial phase involves understanding the project goals, target audience, and user needs. Conducting user research, competitor analysis, and gathering stakeholder input are key

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A laptop open on a wooden desk displaying a slide about 'branding' in marketing, accompanied by a tablet, a notebook, glasses, and a cup of coffee.